I created a mimic rope almost entirely with geometry nodes, inspired by a post from u/Salt_Ambition_3719. While I had a lot of fun making it, animating the rope proved to be a bit more challenging since it's controlled by empties to track the spline handles instead of using an armature. Despite this, I learned a great deal in the process and am excited to explore geometry nodes further and incorporate them into future projects.
Final render
Clay render
Breakdown, covering the various stages of Geometry nodes that were used